
#ifndef UI_DLGMOVEROTATE_H
#define UI_DLGMOVEROTATE_H

#include "ui_ui_dlgmoverotate.h"
#include "..\gui_export.h"

class GUI_EXPORT UI_DlgMoveRotate : public QDialog, public Ui::UI_DlgMoveRotate
{
    Q_OBJECT

public:
    UI_DlgMoveRotate(QWidget* parent = 0, const char* name = 0, bool modal = false, Qt::WindowFlags fl = 0);
    ~UI_DlgMoveRotate();

public slots:
    virtual void setData( PF_MoveRotateAttribute * d );
    virtual void updateData();

protected slots:
    virtual void languageChange();

private:
    bool useCurrentAttributes;
    bool useCurrentLayer;
    int numberMode;
    QString copies;
    PF_MoveRotateAttribute* data;
    QString angle;

    void init();
    void destroy();

};

#endif // QG_DLGMOVEROTATE_H
